Post by Admin on Jul 28, 2016 10:16:21 GMT
Hello, this is the administrative team of Dragon Heroes.
We will introduce you to the major changes that will follow after the update this July, 29th.
During the course of over 15 months, many heroes have been added to Dragon Heroes and some other heroes have inevitably not been used.
We have announced that in order to resolve such issue, part of the heroes have undergone heightened performance and balance adjustments from the last update.
This update improves not only the game performance but reforms the entire character collection.
Now, heroes will have special skills according to their type as all heroes will be split into three categories: Arena type, Boss Battle type, and Infinite Dungeon type.
Boss Battle Special Heroes will be an additional special skill to increase the damage dealt to bosses.
Infinite Dungeon Special Heroes will be given an additional special skill which increases the attack on their every tenth wave cleared.
Arena special heroes will be given an additional special skill which increases their critical damage defense.
Undeniably, there are strong heroes who exert force without special modes. We suspect there will be no particular difficulty to use such heroes.
However, a larger variety of heroes will be utilized as those heroes who were unable to exert much power in the previous modes will be given a chance to perform their special skills in a useful manner.
Similar to the previous update, adjustments have also been made for many heroes’ skill performances.
With most character skill performances adjusted, we look forward to seeing new heroes being highlighted and new hero fusions being experimented through this undoubtedly great balance change.
Second, new difficulty levels for Boss Battles and Infinite Dungeons will be added.
In contrast with the previous level of difficulty, the newly added boss battle level starts from the first floor and became more challenging in order to inspire competitiveness.
Additionally, this new difficulty level is different from the former version as two teams must be built to battle, with higher floors, and even higher scores must be raised to break records.
It would make us happy if you built strong teams and cleared the new difficulty levels we have prepared!
Third, the difficulty levels of Descent Dungeon will drop.
Following the Descent Dungeon update, we have received many grievances that the difficulty level of the original Descent Dungeon was too high.
As this was the first time since the addition of the content, we felt that for the Descent Dungeon, a balance restoration was required in order to resolve what was lacking.
Also, we grew aware of the issue that there was a little difference in effort to obtain rewards despite better setting rewards for higher dungeon grades when you exclude the difficulty level.
Following which, the difficulty level of Descent Dungeon Season 2 will be lowered to an extent while points necessary to obtain rewards depending on the dungeon grade will be raised.
We hope you will anticipate Season 2 as the character you so wanted will be making an appearance.
Fourth, a Hero Transform Event over a limited time is planned to be launched.
In regards to transforming heroes, the Descent Dungeon and Ultimate Scroll will be used to resolve the long-term issue.
However, we plan to revive the transform feature over a limited period of time as a hero switch was found necessary while considering the feedback from users who wish to transform heroes following this large-scale balance adjustment.
Also, we plan to send an item which would allow all users to select and transform 6★ Rare Hero in one turn.
Please note that you can transform the Ultimate Awakened Heroes who have used the items~! (Limited Rare not included)
We, from the management and development department, find it unfortunate for not delivering more updates due to the lack of time.
We ask for your understanding as we are unable to implement every single suggestion addressed to us from our users, despite checking them all, due to various practical problems such as time constraints.
Please continue to love and support Dragon Heroes.
Thank you.
We will introduce you to the major changes that will follow after the update this July, 29th.
During the course of over 15 months, many heroes have been added to Dragon Heroes and some other heroes have inevitably not been used.
We have announced that in order to resolve such issue, part of the heroes have undergone heightened performance and balance adjustments from the last update.
This update improves not only the game performance but reforms the entire character collection.
Now, heroes will have special skills according to their type as all heroes will be split into three categories: Arena type, Boss Battle type, and Infinite Dungeon type.
Boss Battle Special Heroes will be an additional special skill to increase the damage dealt to bosses.
Infinite Dungeon Special Heroes will be given an additional special skill which increases the attack on their every tenth wave cleared.
Arena special heroes will be given an additional special skill which increases their critical damage defense.
Undeniably, there are strong heroes who exert force without special modes. We suspect there will be no particular difficulty to use such heroes.
However, a larger variety of heroes will be utilized as those heroes who were unable to exert much power in the previous modes will be given a chance to perform their special skills in a useful manner.
Similar to the previous update, adjustments have also been made for many heroes’ skill performances.
With most character skill performances adjusted, we look forward to seeing new heroes being highlighted and new hero fusions being experimented through this undoubtedly great balance change.
Second, new difficulty levels for Boss Battles and Infinite Dungeons will be added.
In contrast with the previous level of difficulty, the newly added boss battle level starts from the first floor and became more challenging in order to inspire competitiveness.
Additionally, this new difficulty level is different from the former version as two teams must be built to battle, with higher floors, and even higher scores must be raised to break records.
It would make us happy if you built strong teams and cleared the new difficulty levels we have prepared!
Third, the difficulty levels of Descent Dungeon will drop.
Following the Descent Dungeon update, we have received many grievances that the difficulty level of the original Descent Dungeon was too high.
As this was the first time since the addition of the content, we felt that for the Descent Dungeon, a balance restoration was required in order to resolve what was lacking.
Also, we grew aware of the issue that there was a little difference in effort to obtain rewards despite better setting rewards for higher dungeon grades when you exclude the difficulty level.
Following which, the difficulty level of Descent Dungeon Season 2 will be lowered to an extent while points necessary to obtain rewards depending on the dungeon grade will be raised.
We hope you will anticipate Season 2 as the character you so wanted will be making an appearance.
Fourth, a Hero Transform Event over a limited time is planned to be launched.
In regards to transforming heroes, the Descent Dungeon and Ultimate Scroll will be used to resolve the long-term issue.
However, we plan to revive the transform feature over a limited period of time as a hero switch was found necessary while considering the feedback from users who wish to transform heroes following this large-scale balance adjustment.
Also, we plan to send an item which would allow all users to select and transform 6★ Rare Hero in one turn.
Please note that you can transform the Ultimate Awakened Heroes who have used the items~! (Limited Rare not included)
We, from the management and development department, find it unfortunate for not delivering more updates due to the lack of time.
We ask for your understanding as we are unable to implement every single suggestion addressed to us from our users, despite checking them all, due to various practical problems such as time constraints.
Please continue to love and support Dragon Heroes.
Thank you.