Post by Admin on Jun 22, 2017 3:42:55 GMT
[Announcement on 6/22 Update]
Heroes!
Update maintenance has been completed.
Please check below for details on the new contents. Heroes!
▶ Ultimate Grade Up Hero
(1) Linon
[Shooting]
Leader Skill <Resonating Melody> : [Team] Fire Attribute Hero's Infinite Dungeon Special Skill x2, Burns enemies with 5% chance when a fire attribute hero attacks
Basic Skill 1 <Increased team attack> : [Team] Increases attack for the entire team by 65%
Basic Skill 2 <Melody : Capriccio> : [Team] Increase Critical Hit chance of the whole team by 10%
Tag Skill <Melody : Requiem> : [Team] Increases chance of critical hit for the entire team by 20% (lasts 15 seconds)
[Arena]
Leader Skill <Resonating Melody> : [Team] Increases attack speed for Fire Attribute allies by 30%, when you start
Basic Skill 1 <Increased team attack> : [Team] Increases attack by 25% of front allies
Basic Skill 2 <Melody : Capriccio> : [Team] Increases chance of critical hit of all allies by 5%
Tag Skill <Immunity to Burning, Melting> : [Team] All ally members immune to burning, melting irregular status for 5 turns
[Super Arena]
Leader Skill <Resonating Melody> : [Team] Increases attack speed for Fire Attribute allies by 30%, when you start
Basic Skill 1 <Increased team attack> : [Team] Increases attack by 25% of front allies
Basic Skill 2 <Melody : Capriccio> : [Team] Increases Chance of Critical hit of all allies by 5%
Tag Skill <Immunity to Burning, Melting> : [Team] All ally members immune to burning, melting irregular status for 5 turns (Reusable Turns : 8, Mana Used : 6)
▶ Compensation on Tenjin’s Adjustment
1) All of users: 4★ Limited Rare Selection Ticket x 1 (available for 60 days)
2) Users who own Tenjin: Normal/Rare Hero Selection Convert Ticket x 1 (available for 60 days)
3) Users who own Tenjin : 100 Rubies per each Tenjin
Tenjin that was Ultimate awakened for n times will be considered as n+1 Tenjin.
Supreme Awakened Tenjin will be considered as 6 Tenjin
(EX. Tenjin that was Ultimate awakened for 3 times -> considered as 4 Tenjin -> 400 Rubies will be given)
* Normal/Rare Hero Selection Convert Ticket
Target of conversion: 6★ Normal/Rare Heroes with MAX EXP (Ultimate/Supreme Awakening does not matter), not available for Limited Rare Heores
Method of conversion: Normal Heroes can be converted to Normal Heroes, Rare Heroes can be converted to Rare Heroes. Ultimate/Supreme Awakening status, Level, Enhancements will be succeeded from original Heroes. Converted Heroes will be sent to inbox.
▶ Descent Dungeon
(1) Season
- Season 25 : 2017/6/22 00:00 ~ 2017/7/5 23:59 (GMT+9)
(2) Dungeon
- 5★ Dungeon: None
- 4★ Dungeon: Lin
- 3★ Dungeon: Lexion
- 2★ Dungeon: Deckard / Isis
- 1★ Dungeon: Scalain
※ New Dungeon : None
[Wings/Points]
- 1★ Dungeon
Easy : 9 Wings / 128 Points
Normal : 18 Wings / 288 Points
Hard : 36 Wings / 672 Points
- 2★ Dungeon
Easy : 12 Wings / 136 Points
Normal : 24Wings / 306 Points
Hard : 48 Wings / 714 Points
- 3★ Dungeon
Easy : 15 Wings / 144Points
Normal : 30 Wings / 324 Points
Hard : 60 Wings / 756 Points
- 4★ Dungeon
Easy : 18 Wings / 152 Points
Normal : 36 Wings / 342 Points
Hard : 72 Wings / 798 Points
- 5★ Dungeon
Easy : 21 Wings / 160 Points
Normal : 42 Wings / 360 Points
Hard : 84 Wings / 840 Points
[Point Rewards]
- 1★ Dungeon
2500P : 20000 Gold
5000P : (Dungeon’s Attribute) 3★ Great Dragon X2
7500P : (Hero’s Faction) Ultra Egg X1
10000P : 6★ Hero X1
- 2★ Dungeon
3750P : 40000 Gold
7500P : (Dungeon’s Attribute) 3★ Great Dragon X3
11250P : (Hero’s Faction) Ultra Egg X2
15000P : 6★ Hero X1
- 3★ Dungeon
5000P : 60000 Gold
10000P : (Dungeon’s Attribute) 4★ Great Dragon X2
15000P : (Hero’s Faction) Ultra Egg X3
20000P : 4★ Rare Hero X1
- 4★ Dungeon
6250P : 80000 Gold
12500P : (Dungeon’s Attribute) 4★ Great Dragon X3
18750P : (Hero’s Faction) Ultra Egg X4
25000P : 4★ Rare Hero X1
- 5★ Dungeon
7500P : 100000 Gold
15000P : (Dungeon’s Attribute) 4★ Great Dragon X4
22500P : (Hero’s Faction) Ultra Egg X5
30000P : 4★ Rare Hero X1
▶ New Contents
(1) Shooting Arena Beta
- A PVP mode where you compete with other users for shooting controls.
1) Team Composition
① The shooting teams are divided into two: Team A and Team B.
② Each team has 3 heroes.
③ Attack users(with Team A / Team B) battle with defense users(with Team A / Team B)
2) Game rules
① Heroes of attack users will be controlled by the attack users. And heroes of defense users will be controlled by A.I.
② Only the leader heroes of each team can play.
③ Basic skills, tag skills and team bonus of 2 supporting heroes will be applied to the leader hero.
④ When using tag skill, heroes are not switched but effect will be activated. (other conditions such as invincible status, gauge charge are same with arcade)
④ Team A and Team B can be switched during battle.
⑤ Switch to the other team in case of one team die.
3) Weekly Ranking Schedule
Every Saturday 05:00 ~ Friday 23:59 (GMT+9)
※The schedule will be set as After 2017/6/22 Update ~ 2017/6/30 23:59 (GMT+9) for the first week
▶ Bug Fixes
(1) Arena Skill fixes
- Bug: Ultimate Double Dragon Lightning Stroke that is activated when evades attack for 7 times, only effects to first row when there is only one Hero in front row (more than 2 in rear)
- Fix: Ultimate Double Dragon Lightning Stroke will be normally effected both rows if there is more than 2 Heroes even there’s only 1 Hero in the front
- Bug: Skills that supposed to be applied for both rows are only applied to 1 row if there’s only 1 Hero in the front row
1) Shaorin: Ultimate Double Dragon Lightning Stroke activated by <Dance of Taegeuk>
2) Pandora: <Fire Electric Canon!>
3) Asura: <Random fire of black daggers>
4) Scalain: <Piercing Thorn>
- Fix: The skills will attack 2 rows if there is more than 2 Heroes in the rear row even if there’s only 1 Hero in the front row
▶ Rebalance
(1) Elphie
<Strength Enchant> [Skill 1: Arena / Super Arena] – Based on 6★
- Before: Increases attack for rear allies by 20%
- After: Increases attack for rear allies by 30%
<Arts of Healing> [Skill 2: Arena]
- Before: When using defense, 20% chance to heal 30% HP of ally with lowest HP
- After: When using defense, 25% chance to heal 30% HP of ally with lowest HP
<Heal of Purifying> [Tag Skill : Arena / Super Arena]
- Before: Disable all Irregular status on self (Activates even when unable to use skills). Disable Irregular status of all allies and recover 10% HP
- After: Disable all Irregular status on self (Activates even when unable to use skills). Disable Irregular status of all allies and recover 15% HP
(2) Tenjin
<Barrier of Heaven and Earth> [Skill 2: Arena / Super Arena] – Based on Supreme Awakening
- Original : Create a protective barrier that limits the 1 damage received to allies by maximum of 9999 for 5 turns
- Changed : When using Evade, create a protective barrier that limits the 1 damage received to allies by maximum of 9999 for 5 turns
(3) Shaorin
<Dance of Taegeuk> [Skill 2: Arena / Super Arena]
- Before: When successfully evaded, increases attack by 62% (max 434%), when you evade 7 times, Ultimate Double Dragon Lightning Stroke(attack 2 rows, cannot be evaded or mirrored, causes thunderbolt) will be activated and attack will be reset
- After: When successfully evaded, increases attack by 125% (max 375%), when you evade 7 times, Ultimate Double Dragon Lightning Stroke(attack 2 rows, cannot be evaded or mirrored, causes thunderbolt) will be activated and attack will be reset
(4) Team Bonus
[Immunity to ConfusionⅡ] (Gryff / Elphie / AIN)
- Before: Immunity to Confusion Irregular Status
- After: Immunity to Confusion, Accuracy Rate x 2 in case of attack
▶ Improvements
(1) Lea Shooting Skill 1
< Heat Explosion> [Skill 1: Shooting]
- Before: During target effect is shown (circle), explosion effect was displayed.
- After:
1. After target effect disappears completely, explosion effect will be displayed
2. At the spot where target effect disappeared, explosion effect and Hit Box will be displayed.
Heroes!
Update maintenance has been completed.
Please check below for details on the new contents. Heroes!
▶ Ultimate Grade Up Hero
(1) Linon
[Shooting]
Leader Skill <Resonating Melody> : [Team] Fire Attribute Hero's Infinite Dungeon Special Skill x2, Burns enemies with 5% chance when a fire attribute hero attacks
Basic Skill 1 <Increased team attack> : [Team] Increases attack for the entire team by 65%
Basic Skill 2 <Melody : Capriccio> : [Team] Increase Critical Hit chance of the whole team by 10%
Tag Skill <Melody : Requiem> : [Team] Increases chance of critical hit for the entire team by 20% (lasts 15 seconds)
[Arena]
Leader Skill <Resonating Melody> : [Team] Increases attack speed for Fire Attribute allies by 30%, when you start
Basic Skill 1 <Increased team attack> : [Team] Increases attack by 25% of front allies
Basic Skill 2 <Melody : Capriccio> : [Team] Increases chance of critical hit of all allies by 5%
Tag Skill <Immunity to Burning, Melting> : [Team] All ally members immune to burning, melting irregular status for 5 turns
[Super Arena]
Leader Skill <Resonating Melody> : [Team] Increases attack speed for Fire Attribute allies by 30%, when you start
Basic Skill 1 <Increased team attack> : [Team] Increases attack by 25% of front allies
Basic Skill 2 <Melody : Capriccio> : [Team] Increases Chance of Critical hit of all allies by 5%
Tag Skill <Immunity to Burning, Melting> : [Team] All ally members immune to burning, melting irregular status for 5 turns (Reusable Turns : 8, Mana Used : 6)
▶ Compensation on Tenjin’s Adjustment
1) All of users: 4★ Limited Rare Selection Ticket x 1 (available for 60 days)
2) Users who own Tenjin: Normal/Rare Hero Selection Convert Ticket x 1 (available for 60 days)
3) Users who own Tenjin : 100 Rubies per each Tenjin
Tenjin that was Ultimate awakened for n times will be considered as n+1 Tenjin.
Supreme Awakened Tenjin will be considered as 6 Tenjin
(EX. Tenjin that was Ultimate awakened for 3 times -> considered as 4 Tenjin -> 400 Rubies will be given)
* Normal/Rare Hero Selection Convert Ticket
Target of conversion: 6★ Normal/Rare Heroes with MAX EXP (Ultimate/Supreme Awakening does not matter), not available for Limited Rare Heores
Method of conversion: Normal Heroes can be converted to Normal Heroes, Rare Heroes can be converted to Rare Heroes. Ultimate/Supreme Awakening status, Level, Enhancements will be succeeded from original Heroes. Converted Heroes will be sent to inbox.
▶ Descent Dungeon
(1) Season
- Season 25 : 2017/6/22 00:00 ~ 2017/7/5 23:59 (GMT+9)
(2) Dungeon
- 5★ Dungeon: None
- 4★ Dungeon: Lin
- 3★ Dungeon: Lexion
- 2★ Dungeon: Deckard / Isis
- 1★ Dungeon: Scalain
※ New Dungeon : None
[Wings/Points]
- 1★ Dungeon
Easy : 9 Wings / 128 Points
Normal : 18 Wings / 288 Points
Hard : 36 Wings / 672 Points
- 2★ Dungeon
Easy : 12 Wings / 136 Points
Normal : 24Wings / 306 Points
Hard : 48 Wings / 714 Points
- 3★ Dungeon
Easy : 15 Wings / 144Points
Normal : 30 Wings / 324 Points
Hard : 60 Wings / 756 Points
- 4★ Dungeon
Easy : 18 Wings / 152 Points
Normal : 36 Wings / 342 Points
Hard : 72 Wings / 798 Points
- 5★ Dungeon
Easy : 21 Wings / 160 Points
Normal : 42 Wings / 360 Points
Hard : 84 Wings / 840 Points
[Point Rewards]
- 1★ Dungeon
2500P : 20000 Gold
5000P : (Dungeon’s Attribute) 3★ Great Dragon X2
7500P : (Hero’s Faction) Ultra Egg X1
10000P : 6★ Hero X1
- 2★ Dungeon
3750P : 40000 Gold
7500P : (Dungeon’s Attribute) 3★ Great Dragon X3
11250P : (Hero’s Faction) Ultra Egg X2
15000P : 6★ Hero X1
- 3★ Dungeon
5000P : 60000 Gold
10000P : (Dungeon’s Attribute) 4★ Great Dragon X2
15000P : (Hero’s Faction) Ultra Egg X3
20000P : 4★ Rare Hero X1
- 4★ Dungeon
6250P : 80000 Gold
12500P : (Dungeon’s Attribute) 4★ Great Dragon X3
18750P : (Hero’s Faction) Ultra Egg X4
25000P : 4★ Rare Hero X1
- 5★ Dungeon
7500P : 100000 Gold
15000P : (Dungeon’s Attribute) 4★ Great Dragon X4
22500P : (Hero’s Faction) Ultra Egg X5
30000P : 4★ Rare Hero X1
▶ New Contents
(1) Shooting Arena Beta
- A PVP mode where you compete with other users for shooting controls.
1) Team Composition
① The shooting teams are divided into two: Team A and Team B.
② Each team has 3 heroes.
③ Attack users(with Team A / Team B) battle with defense users(with Team A / Team B)
2) Game rules
① Heroes of attack users will be controlled by the attack users. And heroes of defense users will be controlled by A.I.
② Only the leader heroes of each team can play.
③ Basic skills, tag skills and team bonus of 2 supporting heroes will be applied to the leader hero.
④ When using tag skill, heroes are not switched but effect will be activated. (other conditions such as invincible status, gauge charge are same with arcade)
④ Team A and Team B can be switched during battle.
⑤ Switch to the other team in case of one team die.
3) Weekly Ranking Schedule
Every Saturday 05:00 ~ Friday 23:59 (GMT+9)
※The schedule will be set as After 2017/6/22 Update ~ 2017/6/30 23:59 (GMT+9) for the first week
▶ Bug Fixes
(1) Arena Skill fixes
- Bug: Ultimate Double Dragon Lightning Stroke that is activated when evades attack for 7 times, only effects to first row when there is only one Hero in front row (more than 2 in rear)
- Fix: Ultimate Double Dragon Lightning Stroke will be normally effected both rows if there is more than 2 Heroes even there’s only 1 Hero in the front
- Bug: Skills that supposed to be applied for both rows are only applied to 1 row if there’s only 1 Hero in the front row
1) Shaorin: Ultimate Double Dragon Lightning Stroke activated by <Dance of Taegeuk>
2) Pandora: <Fire Electric Canon!>
3) Asura: <Random fire of black daggers>
4) Scalain: <Piercing Thorn>
- Fix: The skills will attack 2 rows if there is more than 2 Heroes in the rear row even if there’s only 1 Hero in the front row
▶ Rebalance
(1) Elphie
<Strength Enchant> [Skill 1: Arena / Super Arena] – Based on 6★
- Before: Increases attack for rear allies by 20%
- After: Increases attack for rear allies by 30%
<Arts of Healing> [Skill 2: Arena]
- Before: When using defense, 20% chance to heal 30% HP of ally with lowest HP
- After: When using defense, 25% chance to heal 30% HP of ally with lowest HP
<Heal of Purifying> [Tag Skill : Arena / Super Arena]
- Before: Disable all Irregular status on self (Activates even when unable to use skills). Disable Irregular status of all allies and recover 10% HP
- After: Disable all Irregular status on self (Activates even when unable to use skills). Disable Irregular status of all allies and recover 15% HP
(2) Tenjin
<Barrier of Heaven and Earth> [Skill 2: Arena / Super Arena] – Based on Supreme Awakening
- Original : Create a protective barrier that limits the 1 damage received to allies by maximum of 9999 for 5 turns
- Changed : When using Evade, create a protective barrier that limits the 1 damage received to allies by maximum of 9999 for 5 turns
(3) Shaorin
<Dance of Taegeuk> [Skill 2: Arena / Super Arena]
- Before: When successfully evaded, increases attack by 62% (max 434%), when you evade 7 times, Ultimate Double Dragon Lightning Stroke(attack 2 rows, cannot be evaded or mirrored, causes thunderbolt) will be activated and attack will be reset
- After: When successfully evaded, increases attack by 125% (max 375%), when you evade 7 times, Ultimate Double Dragon Lightning Stroke(attack 2 rows, cannot be evaded or mirrored, causes thunderbolt) will be activated and attack will be reset
(4) Team Bonus
[Immunity to ConfusionⅡ] (Gryff / Elphie / AIN)
- Before: Immunity to Confusion Irregular Status
- After: Immunity to Confusion, Accuracy Rate x 2 in case of attack
▶ Improvements
(1) Lea Shooting Skill 1
< Heat Explosion> [Skill 1: Shooting]
- Before: During target effect is shown (circle), explosion effect was displayed.
- After:
1. After target effect disappears completely, explosion effect will be displayed
2. At the spot where target effect disappeared, explosion effect and Hit Box will be displayed.