Post by Admin on Apr 27, 2017 3:42:38 GMT
[Announcement on 4/27 Update]
Heroes!
Update maintenance has been completed.
Please check below for details on the new contents.
▶ New Heroes
(1) Shaorin
- Pendragon
- Light Attribute Dealer
- Limited Rare
- Arena Special
(2) Tenjin
- Pendragon
- Light Attribute Buffer
- Rare
- Arena Special
▶New Features
▶Team Bonus
▶Descent Dungeon
▶Ultimate Enhancement
▶Arena, Super Arena Reformation
▶Recommended Team
Heroes!
Update maintenance has been completed.
Please check below for details on the new contents.
▶ New Heroes
(1) Shaorin
- Pendragon
- Light Attribute Dealer
- Limited Rare
- Arena Special
[Shooting Skill]
Leader Skill <Battle Tribe> : [Team] Increases attack for Light Attribute heroes by 50%
Basic Skill1 <Double Dragon Lightning Stroke> : [Single] Fires an energy of dragon in multi-hit for every 1 seconds which deals 300% damage
Basic Skill2 <Lightning Dragon Strike> : [Single] Causes 4 lightning stroke explosions every 2 seconds dealing a total of 1200% damage
Tag Skill <Violent Dragon Sword Dance> : [Team] Increases chance of critical hit for the entire team by 15% (lasts 15 seconds)
[Arena Skill]
Leader Skill <Battle Tribe> : [Team] Increases 15% attack per 5% dodge rate for Pendragon heroes
Basic Skill1 <Double Dragon Lightning Stroke> : [Single] 35% chance to make piercing attack dealing 250% damage to 1 enemy row. 50% chance of causing thunderbolt
Basic Skill2 <Dance of Taegeuk> : [Single] When successfully dodged, increases attack by 50% (max 350%), Double Dragon Lightning Stroke (Attacks 2 rows, Cannot be evaded or mirrored, Causes Thunderbolt) activates then ATK resets.
Tag Skill <Violent Dragon Sword Dance> : [Single] Attack all enemies dealing 10%~60% of max HP that can't be evaded and mirrored (damage increases if targets decrease), damage doubled if thunderbolted
[Super Arena Skill]
Leader Skill <Battle Tribe> : [Team] Increases 15% attack per 5% dodge rate for Pendragon heroes
Basic Skill1 <Double Dragon Lightning Stroke> : [Single] Deals 250% damage with piercing attack to 1 enemy row. 50% chance of causes summoning thunderbolt (Reusable Turns : 4, Mana Used : 5)
Basic Skill2 <Dance of Taegeuk> : [Single] When successfully dodged, increases attack by 50% (max 350%), Double Dragon Lightning Stroke (Attacks 2 rows, Cannot be evaded or mirrored, Causes Thunderbolt) activates then ATK resets.
Tag Skill <Violent Dragon Sword Dance> : [Single] Attack all enemies dealing 10%~60% of max HP that can't be evaded and mirrored (damage increases if targets decrease), damage doubled if thunderbolted (Reusable Turns :5, Mana Used : 6)
Leader Skill <Battle Tribe> : [Team] Increases attack for Light Attribute heroes by 50%
Basic Skill1 <Double Dragon Lightning Stroke> : [Single] Fires an energy of dragon in multi-hit for every 1 seconds which deals 300% damage
Basic Skill2 <Lightning Dragon Strike> : [Single] Causes 4 lightning stroke explosions every 2 seconds dealing a total of 1200% damage
Tag Skill <Violent Dragon Sword Dance> : [Team] Increases chance of critical hit for the entire team by 15% (lasts 15 seconds)
[Arena Skill]
Leader Skill <Battle Tribe> : [Team] Increases 15% attack per 5% dodge rate for Pendragon heroes
Basic Skill1 <Double Dragon Lightning Stroke> : [Single] 35% chance to make piercing attack dealing 250% damage to 1 enemy row. 50% chance of causing thunderbolt
Basic Skill2 <Dance of Taegeuk> : [Single] When successfully dodged, increases attack by 50% (max 350%), Double Dragon Lightning Stroke (Attacks 2 rows, Cannot be evaded or mirrored, Causes Thunderbolt) activates then ATK resets.
Tag Skill <Violent Dragon Sword Dance> : [Single] Attack all enemies dealing 10%~60% of max HP that can't be evaded and mirrored (damage increases if targets decrease), damage doubled if thunderbolted
[Super Arena Skill]
Leader Skill <Battle Tribe> : [Team] Increases 15% attack per 5% dodge rate for Pendragon heroes
Basic Skill1 <Double Dragon Lightning Stroke> : [Single] Deals 250% damage with piercing attack to 1 enemy row. 50% chance of causes summoning thunderbolt (Reusable Turns : 4, Mana Used : 5)
Basic Skill2 <Dance of Taegeuk> : [Single] When successfully dodged, increases attack by 50% (max 350%), Double Dragon Lightning Stroke (Attacks 2 rows, Cannot be evaded or mirrored, Causes Thunderbolt) activates then ATK resets.
Tag Skill <Violent Dragon Sword Dance> : [Single] Attack all enemies dealing 10%~60% of max HP that can't be evaded and mirrored (damage increases if targets decrease), damage doubled if thunderbolted (Reusable Turns :5, Mana Used : 6)
(2) Tenjin
- Pendragon
- Light Attribute Buffer
- Rare
- Arena Special
[Shooting Skill]
Leader Skill <Spiritual Eye> : [Team] Increases attack for Pendragon heroes by 50%
Basic Skill1 <Guardian God Circle> : [Team] Increases attack for the entire team by 40%
Basic Skill2 <Barrier of Heaven and Earth> : [Team] All team members recover 5% HP every 10 seconds
Tag Skill < Thunder Dragon Protection Circle > : [Team] Increase Crit. Attack of team by 50%(Lasts 15 seconds)
[Arena Skill]
Leader Skill <Battle Tribe> : [Team] Increases 15% attack per 5% dodge rate for Pendragon heroes
Basic Skill1 <Double Dragon Lightning Stroke> : [Single] 35% chance to make piercing attack dealing 250% damage to 1 enemy row. 50% chance of causing thunderbolt
Basic Skill2 <Dance of Taegeuk> : [Single] When successfully dodged, increases attack by 50% (max 350%), Double Dragon Lightning Stroke (Attacks 2 rows, Cannot be evaded or mirrored, Causes Thunderbolt) activates if evaded for 7 times, then ATK resets.
Tag Skill <Violent Dragon Sword Dance> : [Single] Attack all enemies dealing 10%~60% of max HP that can't be evaded and mirrored (damage increases if targets decrease), damage doubled if thunderbolted
[Super Arena Skill]
Leader Skill <Battle Tribe> : [Team] Increases 15% attack per 5% dodge rate for Pendragon heroes
Basic Skill1 <Double Dragon Lightning Stroke> : [Single] Deals 250% damage with piercing attack to 1 enemy row. 50% chance of causes summoning thunderbolt (Reusable Turns : 4, Mana Used : 5)
Basic Skill2 <Dance of Taegeuk> : [Single] When successfully dodged, increases attack by 50% (max 350%), Double Dragon Lightning Stroke (Attacks 2 rows, Cannot be evaded or mirrored, Causes Thunderbolt) activates if evaded for 7 times, then ATK resets.
Tag Skill <Violent Dragon Sword Dance> : [Single] Attack all enemies dealing 10%~60% of max HP that can't be evaded and mirrored (damage increases if targets decrease), damage doubled if thunderbolted (Reusable Turns :5, Mana Used : 6)
Leader Skill <Spiritual Eye> : [Team] Increases attack for Pendragon heroes by 50%
Basic Skill1 <Guardian God Circle> : [Team] Increases attack for the entire team by 40%
Basic Skill2 <Barrier of Heaven and Earth> : [Team] All team members recover 5% HP every 10 seconds
Tag Skill < Thunder Dragon Protection Circle > : [Team] Increase Crit. Attack of team by 50%(Lasts 15 seconds)
[Arena Skill]
Leader Skill <Battle Tribe> : [Team] Increases 15% attack per 5% dodge rate for Pendragon heroes
Basic Skill1 <Double Dragon Lightning Stroke> : [Single] 35% chance to make piercing attack dealing 250% damage to 1 enemy row. 50% chance of causing thunderbolt
Basic Skill2 <Dance of Taegeuk> : [Single] When successfully dodged, increases attack by 50% (max 350%), Double Dragon Lightning Stroke (Attacks 2 rows, Cannot be evaded or mirrored, Causes Thunderbolt) activates if evaded for 7 times, then ATK resets.
Tag Skill <Violent Dragon Sword Dance> : [Single] Attack all enemies dealing 10%~60% of max HP that can't be evaded and mirrored (damage increases if targets decrease), damage doubled if thunderbolted
[Super Arena Skill]
Leader Skill <Battle Tribe> : [Team] Increases 15% attack per 5% dodge rate for Pendragon heroes
Basic Skill1 <Double Dragon Lightning Stroke> : [Single] Deals 250% damage with piercing attack to 1 enemy row. 50% chance of causes summoning thunderbolt (Reusable Turns : 4, Mana Used : 5)
Basic Skill2 <Dance of Taegeuk> : [Single] When successfully dodged, increases attack by 50% (max 350%), Double Dragon Lightning Stroke (Attacks 2 rows, Cannot be evaded or mirrored, Causes Thunderbolt) activates if evaded for 7 times, then ATK resets.
Tag Skill <Violent Dragon Sword Dance> : [Single] Attack all enemies dealing 10%~60% of max HP that can't be evaded and mirrored (damage increases if targets decrease), damage doubled if thunderbolted (Reusable Turns :5, Mana Used : 6)
▶New Features
(1) Irregular Status
[Thunderbolt]
Lasts for 5 seconds
When trying to act, lightning strikes and damages for 2.5% of max HP, Cancels all actions
[Thunderbolt]
Lasts for 5 seconds
When trying to act, lightning strikes and damages for 2.5% of max HP, Cancels all actions
▶Team Bonus
(1) New Heroes’ Team Bonus
[Dragon's Barrier Ⅱ]
Heroes : Shaorin, Nash, Tenjin
Effect : Damage taken from Pendragon hero reduced by 30%
Applied in : Arena only
[Bliss of Heaven Ⅲ]
Heroes : Shaorin, Tenjin, Carlyle
Effect : Crit. Def. +1000, Attack Speed +30%
Applied in : Arena only
[Thunderbolt causer]
Heroes : Shaorin, Nash, Tenjin, Carlyle
Effect : Attacks have 10% chance of thunderbolting enemies. Deals +150% damage against thunderbolted enemies
Applied : Arena only
[Intense Immune]
Heroes : Shaorin, Tenjin
Effect : Intense Irregular status Immune
Applied in : Arena only
[Weakning Causer Ⅱ]
Heroes : Miho, Tenjin
Effect : Attacks have 20% chance of weakning enemies. Deals +100% damage against weakened enemies
Applied in : Arena only
(2) Ultimate Enhancement Team Bonus
[Ultimate Enhancement Lv.8]
- Shooting
Condition : 3 +13 enhanced heroes
Effect : ATK +145%, DEF +145%, HP +145%
- Arena
Condition : 6 +13 enhanced heroes
Effect : ATK +145%, DEF +145%, HP +145%
[Ultimate Enhancement Lv.9]
- Shooting
Condition : 3 +14 enhanced heroes
Effect : ATK +185%, DEF +185%, HP +185%
- Arena
Condition : 6 +14 enhanced heroes
Effect : ATK +185%, DEF +185%, HP +185%
[Ultimate Enhancement Lv.10]
- Shooting
Condition : 3 +15 enhanced heroes
Effect : ATK +230%, DEF +230%, HP +230%
- Arena
Condition : 6 +15 enhanced heroes
Effect : ATK +230%, DEF +230%, HP +230%
(3) Modification on existing Team Bonus
Heroes : Nash, Abel → 2 among Nash, Abel, Shaorin
Effect : Chance to evade x1.5
Applied in : Arena only
[Dragon's Barrier Ⅱ]
Heroes : Shaorin, Nash, Tenjin
Effect : Damage taken from Pendragon hero reduced by 30%
Applied in : Arena only
[Bliss of Heaven Ⅲ]
Heroes : Shaorin, Tenjin, Carlyle
Effect : Crit. Def. +1000, Attack Speed +30%
Applied in : Arena only
[Thunderbolt causer]
Heroes : Shaorin, Nash, Tenjin, Carlyle
Effect : Attacks have 10% chance of thunderbolting enemies. Deals +150% damage against thunderbolted enemies
Applied : Arena only
[Intense Immune]
Heroes : Shaorin, Tenjin
Effect : Intense Irregular status Immune
Applied in : Arena only
[Weakning Causer Ⅱ]
Heroes : Miho, Tenjin
Effect : Attacks have 20% chance of weakning enemies. Deals +100% damage against weakened enemies
Applied in : Arena only
(2) Ultimate Enhancement Team Bonus
[Ultimate Enhancement Lv.8]
- Shooting
Condition : 3 +13 enhanced heroes
Effect : ATK +145%, DEF +145%, HP +145%
- Arena
Condition : 6 +13 enhanced heroes
Effect : ATK +145%, DEF +145%, HP +145%
[Ultimate Enhancement Lv.9]
- Shooting
Condition : 3 +14 enhanced heroes
Effect : ATK +185%, DEF +185%, HP +185%
- Arena
Condition : 6 +14 enhanced heroes
Effect : ATK +185%, DEF +185%, HP +185%
[Ultimate Enhancement Lv.10]
- Shooting
Condition : 3 +15 enhanced heroes
Effect : ATK +230%, DEF +230%, HP +230%
- Arena
Condition : 6 +15 enhanced heroes
Effect : ATK +230%, DEF +230%, HP +230%
(3) Modification on existing Team Bonus
Heroes : Nash, Abel → 2 among Nash, Abel, Shaorin
Effect : Chance to evade x1.5
Applied in : Arena only
▶Descent Dungeon
(1) Season
- Season 21 : 2017/4/27 00:00 ~ 2017/5/10 23:59 (UTC+9)
(2) Dungeon
- 5★ Dungeon : Isabelle
- 4★ Dungeon : Hina
- 3★ Dungeon : None
- 2★ Dungeon : Isis
- 1★ Dungeon : Ignis, Lucia
[Wings/Points]
- 1★ Dungeon
Easy : 9 Wings / 128 Points
Normal : 18 Wings / 288 Points
Hard : 36 Wings / 672 Points
- 2★ Dungeon
Easy : 12 Wings / 136 Points
Normal : 24 Wings / 306 Points
Hard : 48 Wings / 714 Points
- 3★ Dungeon
Easy : 15 Wings / 144 Points
Normal : 30 Wings / 324 Points
Hard : 60 Wings / 756 Points
- 4★ Dungeon
Easy : 18 Wings / 152 Points
Normal : 36 Wings / 342 Points
Hard : 72 Wings / 798 Points
- 5★ Dungeon
Easy : 21 Wings / 160 Points
Normal : 42 Wings / 360 Points
Hard : 84 Wings / 840 Points
[Points Reward]
- 1★ Dungeon
2500P : 20000 Golds
5000P : (Dungeon’s Attribute) 3★ Great Dragon X2
7500P : (Hero’s Faction) Ultra Egg X1
10000P : 6★ Hero X1
- 2★ Dungeon
3750P : 40000 Golds
7500P : (Dungeon’s Attribute) 3★ Great Dragon X3
11250P : (Hero’s Faction) Ultra Egg X2
15000P : 6★ Hero X1
- 3★ Dungeon
5000P : 60000 Golds
10000P : (Dungeon’s Attribute) 4★ Great Dragon X2
15000P : (Hero’s Faction) Ultra Egg X3
20000P : 4★ Rare Hero X1
- 4★ Dungeon
6250P : 80000 Golds
12500P : (Dungeon’s Attribute) 4★ Great Dragon X3
18750P : (Hero’s Faction) Ultra Egg X4
25000P : 4★ Rare Hero X1
- 5★ Dungeon
7500P : 100000 Golds
15000P : (Dungeon’s Attribute) 4★ Great Dragon X4
22500P : (Hero’s Faction) Ultra Egg X5
30000P : 4★ Rare Hero X1
- Season 21 : 2017/4/27 00:00 ~ 2017/5/10 23:59 (UTC+9)
(2) Dungeon
- 5★ Dungeon : Isabelle
- 4★ Dungeon : Hina
- 3★ Dungeon : None
- 2★ Dungeon : Isis
- 1★ Dungeon : Ignis, Lucia
[Wings/Points]
- 1★ Dungeon
Easy : 9 Wings / 128 Points
Normal : 18 Wings / 288 Points
Hard : 36 Wings / 672 Points
- 2★ Dungeon
Easy : 12 Wings / 136 Points
Normal : 24 Wings / 306 Points
Hard : 48 Wings / 714 Points
- 3★ Dungeon
Easy : 15 Wings / 144 Points
Normal : 30 Wings / 324 Points
Hard : 60 Wings / 756 Points
- 4★ Dungeon
Easy : 18 Wings / 152 Points
Normal : 36 Wings / 342 Points
Hard : 72 Wings / 798 Points
- 5★ Dungeon
Easy : 21 Wings / 160 Points
Normal : 42 Wings / 360 Points
Hard : 84 Wings / 840 Points
[Points Reward]
- 1★ Dungeon
2500P : 20000 Golds
5000P : (Dungeon’s Attribute) 3★ Great Dragon X2
7500P : (Hero’s Faction) Ultra Egg X1
10000P : 6★ Hero X1
- 2★ Dungeon
3750P : 40000 Golds
7500P : (Dungeon’s Attribute) 3★ Great Dragon X3
11250P : (Hero’s Faction) Ultra Egg X2
15000P : 6★ Hero X1
- 3★ Dungeon
5000P : 60000 Golds
10000P : (Dungeon’s Attribute) 4★ Great Dragon X2
15000P : (Hero’s Faction) Ultra Egg X3
20000P : 4★ Rare Hero X1
- 4★ Dungeon
6250P : 80000 Golds
12500P : (Dungeon’s Attribute) 4★ Great Dragon X3
18750P : (Hero’s Faction) Ultra Egg X4
25000P : 4★ Rare Hero X1
- 5★ Dungeon
7500P : 100000 Golds
15000P : (Dungeon’s Attribute) 4★ Great Dragon X4
22500P : (Hero’s Faction) Ultra Egg X5
30000P : 4★ Rare Hero X1
▶Ultimate Enhancement
(1) Summary
- Limit in Ultimate Enhancement is expanded : +12 → +15
[Enhance Stone]
- Formula for Required Enhance Stone : (Enhancement Level of the Hero - 4) * (Ultimate Awakening Level of Material Hero + 1) * 5
If the case is, +12 → +13
If the material Hero is Ultimate Awakened for 0 times = Requires 40 Enhance Stones
If the material Hero is Ultimate Awakened for 1 times = Requires 80 Enhance Stones
If the material Hero is Ultimate Awakened for 2 times = Requires 120 Enhance Stones
If the material Hero is Ultimate Awakened for 3 times = Requires 160 Enhance Stones
If the material Hero is Ultimate Awakened for 4 times = Requires 200 Enhance Stones
If the material Hero is Ultimate Awakened for 5 times = Requires 240 Enhance Stones
If the material Hero is Supreme Awakened = Requires 280 Enhance Stones
If the case is, +13 → +14
If the material Hero is Ultimate Awakened for 0 times = Requires 45 Enhance Stones
If the material Hero is Ultimate Awakened for 1 times = Requires 90 Enhance Stones
If the material Hero is Ultimate Awakened for 2 times = Requires 135 Enhance Stones
If the material Hero is Ultimate Awakened for 3 times = Requires 180 Enhance Stones
If the material Hero is Ultimate Awakened for 4 times = Requires 225 Enhance Stones
If the material Hero is Ultimate Awakened for 5 times = Requires 270 Enhance Stones
If the material Hero is Supreme Awakened = Requires 315 Enhance Stones
If the case is, +14 → +15
If the material Hero is Ultimate Awakened for 0 times = Requires 50 Enhance Stones
If the material Hero is Ultimate Awakened for 1 times = Requires 100 Enhance Stones
If the material Hero is Ultimate Awakened for 2 times = Requires 150 Enhance Stones
If the material Hero is Ultimate Awakened for 3 times = Requires 200 Enhance Stones
If the material Hero is Ultimate Awakened for 4 times = Requires 250 Enhance Stones
If the material Hero is Ultimate Awakened for 5 times = Requires 300 Enhance Stones
If the material Hero is Supreme Awakened = Requires 350 Enhance Stones
[EXP]
- Formula for required EXP = 100 * ( 2^(Grade of Hero - 1) ) * ( ( (Enhancement Level of the Hero + 1) ^ 2 ) / 5 )
(Grade of Hero = 6★)
(Enhancement Level of the Hero = Current Enhancement Level (EX : 10 if it is +10))
If the Case is, +12 → +13 = 108,160 EXP
If the Case is, +13 → +14 = 125,440 EXP
If the Case is, +14 → +15 = 144,000 EXP
[Material EXP]
- Formula for Material Hero’s EXP = 100 * ( 2^(Hero’s Grade - 1) ) * Attribute Bonus * Level Bonus * Enhancement Material Bonus * Rare Bonus * Ultimate/Supreme Awaken Bonus
Normal Hero
Level 1 = 3840
Level 45 = 5760
Ultimate Awakened for 1 time = 11520
Ultimate Awakened for 2 time = 17280
Ultimate Awakened for 3 time = 23040
Ultimate Awakened for 4 time = 28800
Ultimate Awakened for 5 time = 34560
Supreme Awakened = 40320
Rare Hero
Level 1 = 7680
Level 45 = 11520
Ultimate Awakened for 1 time = 23040
Ultimate Awakened for 2 time = 34560
Ultimate Awakened for 3 time = 46080
Ultimate Awakened for 4 time = 57600
Ultimate Awakened for 5 time = 69120
Supreme Awakened = 80640
[Gold]
Price per 1 material = 400 * (1 + Grade of Subject Hero * (Grade of Subject Hero - 1) / 4) * (1 + Enhancement Level of Subject Hero / 4)
- Limit in Ultimate Enhancement is expanded : +12 → +15
[Enhance Stone]
- Formula for Required Enhance Stone : (Enhancement Level of the Hero - 4) * (Ultimate Awakening Level of Material Hero + 1) * 5
If the case is, +12 → +13
If the material Hero is Ultimate Awakened for 0 times = Requires 40 Enhance Stones
If the material Hero is Ultimate Awakened for 1 times = Requires 80 Enhance Stones
If the material Hero is Ultimate Awakened for 2 times = Requires 120 Enhance Stones
If the material Hero is Ultimate Awakened for 3 times = Requires 160 Enhance Stones
If the material Hero is Ultimate Awakened for 4 times = Requires 200 Enhance Stones
If the material Hero is Ultimate Awakened for 5 times = Requires 240 Enhance Stones
If the material Hero is Supreme Awakened = Requires 280 Enhance Stones
If the case is, +13 → +14
If the material Hero is Ultimate Awakened for 0 times = Requires 45 Enhance Stones
If the material Hero is Ultimate Awakened for 1 times = Requires 90 Enhance Stones
If the material Hero is Ultimate Awakened for 2 times = Requires 135 Enhance Stones
If the material Hero is Ultimate Awakened for 3 times = Requires 180 Enhance Stones
If the material Hero is Ultimate Awakened for 4 times = Requires 225 Enhance Stones
If the material Hero is Ultimate Awakened for 5 times = Requires 270 Enhance Stones
If the material Hero is Supreme Awakened = Requires 315 Enhance Stones
If the case is, +14 → +15
If the material Hero is Ultimate Awakened for 0 times = Requires 50 Enhance Stones
If the material Hero is Ultimate Awakened for 1 times = Requires 100 Enhance Stones
If the material Hero is Ultimate Awakened for 2 times = Requires 150 Enhance Stones
If the material Hero is Ultimate Awakened for 3 times = Requires 200 Enhance Stones
If the material Hero is Ultimate Awakened for 4 times = Requires 250 Enhance Stones
If the material Hero is Ultimate Awakened for 5 times = Requires 300 Enhance Stones
If the material Hero is Supreme Awakened = Requires 350 Enhance Stones
[EXP]
- Formula for required EXP = 100 * ( 2^(Grade of Hero - 1) ) * ( ( (Enhancement Level of the Hero + 1) ^ 2 ) / 5 )
(Grade of Hero = 6★)
(Enhancement Level of the Hero = Current Enhancement Level (EX : 10 if it is +10))
If the Case is, +12 → +13 = 108,160 EXP
If the Case is, +13 → +14 = 125,440 EXP
If the Case is, +14 → +15 = 144,000 EXP
[Material EXP]
- Formula for Material Hero’s EXP = 100 * ( 2^(Hero’s Grade - 1) ) * Attribute Bonus * Level Bonus * Enhancement Material Bonus * Rare Bonus * Ultimate/Supreme Awaken Bonus
Normal Hero
Level 1 = 3840
Level 45 = 5760
Ultimate Awakened for 1 time = 11520
Ultimate Awakened for 2 time = 17280
Ultimate Awakened for 3 time = 23040
Ultimate Awakened for 4 time = 28800
Ultimate Awakened for 5 time = 34560
Supreme Awakened = 40320
Rare Hero
Level 1 = 7680
Level 45 = 11520
Ultimate Awakened for 1 time = 23040
Ultimate Awakened for 2 time = 34560
Ultimate Awakened for 3 time = 46080
Ultimate Awakened for 4 time = 57600
Ultimate Awakened for 5 time = 69120
Supreme Awakened = 80640
[Gold]
Price per 1 material = 400 * (1 + Grade of Subject Hero * (Grade of Subject Hero - 1) / 4) * (1 + Enhancement Level of Subject Hero / 4)
▶Arena, Super Arena Reformation
(1) Summary
- Matching Sever of Korean Server & Global Server has been integrated
- Ranking of Korean Server & Global Server has been integrated
- Enhanced Weekly Ranking Rewards
(2) Arena Matching Server and Ranking Integration
[Arena Before]
- Global Server : Divided by Tier
Beginner : Player Level 10~24
Intermediate : Player Level 25~ / Users who were included within the 10th ranking of Beginner (Player Level does not matter)
- Korea/Kakao Server : No Tier division (All users who are higher than level 10 competes Weekly Arena Ranking within one division)
[Arena Integration]
- For the Integration, <Korea/Kakao Server> will be divided into Beginner and Intermediate (just like Global Server)
Beginner : Player Level 10~24
Intermediate : Player Level 25~ / Users who were included within the 10th ranking of Beginner (Player Level does not matter)
- <Beginner’s Arena of Global Server> and <Beginner’s Arena of Korea/Kakao Sever > has been integrated
- <Intermediate’s Arena of Global Server> and <Intermediate’s Arena of Korea/Kakao Sever > has been integrated
(3) Enhanced Weekly Arena Ranking
- 3 kinds of Weekly Ranking Rewards : <Ranking Reward>, <Participation Reward>, <Victory Reward>
- Only the <Ranking Reward> has been enhanced
- No changes in <Participation Reward>, <Victory Reward>
[Ranking Reward - Beginner]
1st place : Ruby X350 / Medal X350 / 350 CP
2nd~5th place : Ruby X250 / Medal X250 / 250 CP
6th~10th place : Ruby X175 / Medal X175 / 175 CP
11th~20th place : Ruby X125 / Medal X125 / 125 CP
21st~50th place : Ruby X100 / Medal X100 / 100 CP
51st place~5.99% : Ruby X75 / Medal X75 / 75 CP
6%~10.99% : Ruby X55 / Medal X55 / 55 CP
11%~20.99% : Ruby X50 / Medal X50 / 50 CP
21%~30.99% : Ruby X45 / Medal X45 / 45 CP
31%~40.99% : Ruby X40 / Medal X40 / 40 CP
41%~60.99% : Ruby X35 / Medal X35 / 35 CP
61%~80.99% : Ruby X30 / Medal X30 / 30 CP
81%~100% : Ruby X25 / Medal X25 / 25 CP
[Ranking Reward - Intermediate]
1st place : Ruby X700 / Medal X700 / 700 CP
2nd~5th place: Ruby X500 / Medal X500 / 500 CP
6th~10th place: Ruby X350 / Medal X350 / 350 CP
11th~20th place: Ruby X250 / Medal X250 / 250 CP
21st~50th place: Ruby X200 / Medal X200 / 200 CP
51st place~5.99%: Ruby X150 / Medal X150 / 150 CP
6%~10.99% : Ruby X110 / Medal X110 / 110 CP
11%~20.99% : Ruby X100 / Medal X100 / 100 CP
21%~30.99% : Ruby X90 / Medal X90 / 90 CP
31%~40.99% : Ruby X80 / Medal X80 / 80 CP
41%~60.99% : Ruby X70 / Medal X70 / 70 CP
61%~80.99% : Ruby X60 / Medal X60 / 60 CP
81%~100% : Ruby X50 / Medal X50 / 50 CP
(4) Super Arena Matching and Ranking Integration
[Super Arena Before]
- Global : No Tier division (All users who are higher than level 10 competes Weekly Arena Ranking within one division)
- Korea/Kakao Sever : No Tier division (All users who are higher than level 10 competes Weekly Arena Ranking within one division)
[Super Arena Integration]
- <Global Server’s Super Arena> and <Korea/Kakao Sever’s Super Arena> has been intgrated
(5) Enhanced Weekly Super Arena Ranking Reward
1st place : Ruby X200
2nd~5th place : Ruby X150
11th~20th place: Ruby X120
21st~50th place: Ruby X110
51st place~5.99%: Ruby X100
6%~10.99% : Ruby X80
11%~20.99% : Ruby X70
21%~30.99% : Ruby X60
31%~40.99% : Ruby X50
41%~60.99% : Ruby X40
61%~80.99% : Ruby X30
81%~100% : Ruby X20
(6) Time of Integration
[Establishment of Beginner’s Arena in Korea/Kakao Server]
- It will proceed within 1 division from April 24th to April 30th
- Beginner division will be established and applied starting May 1st
[Matching and Ranking Integration]
- Global Sever and Kakao Sever will still be separated from April 24 to April 30th
- Matching and Ranking will be integrated starting May 1st
[Weekly Ranking Reward]
- Weekly Ranking Reward of <April 24th ~ April 30th> will be given in form of before integration reward (Can be claimed to start from May 1st)
- Weekly Ranking Reward of <May 1st ~ May 7th> will be given in form of enhanced reward after integration (Can be claimed to start May 1st)
(7) Enhanced Arena Speed
[Before]
X1 : Faster X1
X2 : Faster X2
X3 : Faster X3
[After]
X1 : Faster X2
X2 : Faster X3
X3 : Faster X5
[UI]
<X1>, <X2>, <X3> texts will not be modified
Therefore, if you choose <X2> in Arena Setting, it will proceed in 3 times faster
[Changed Default Play Speed]
Before : Set as <X1> when Arena Starts
After : Set as <X2> when Arena Starts
(9) Arena/Super Arena Replay Sever Integration
[Before]
Arena / Super Arena Replays are stored in Severs of each region (Korea/Kakao/Global)
[After]
Arena / Super Arena Replays are stored in integrated Server
- Matching Sever of Korean Server & Global Server has been integrated
- Ranking of Korean Server & Global Server has been integrated
- Enhanced Weekly Ranking Rewards
(2) Arena Matching Server and Ranking Integration
[Arena Before]
- Global Server : Divided by Tier
Beginner : Player Level 10~24
Intermediate : Player Level 25~ / Users who were included within the 10th ranking of Beginner (Player Level does not matter)
- Korea/Kakao Server : No Tier division (All users who are higher than level 10 competes Weekly Arena Ranking within one division)
[Arena Integration]
- For the Integration, <Korea/Kakao Server> will be divided into Beginner and Intermediate (just like Global Server)
Beginner : Player Level 10~24
Intermediate : Player Level 25~ / Users who were included within the 10th ranking of Beginner (Player Level does not matter)
- <Beginner’s Arena of Global Server> and <Beginner’s Arena of Korea/Kakao Sever > has been integrated
- <Intermediate’s Arena of Global Server> and <Intermediate’s Arena of Korea/Kakao Sever > has been integrated
(3) Enhanced Weekly Arena Ranking
- 3 kinds of Weekly Ranking Rewards : <Ranking Reward>, <Participation Reward>, <Victory Reward>
- Only the <Ranking Reward> has been enhanced
- No changes in <Participation Reward>, <Victory Reward>
[Ranking Reward - Beginner]
1st place : Ruby X350 / Medal X350 / 350 CP
2nd~5th place : Ruby X250 / Medal X250 / 250 CP
6th~10th place : Ruby X175 / Medal X175 / 175 CP
11th~20th place : Ruby X125 / Medal X125 / 125 CP
21st~50th place : Ruby X100 / Medal X100 / 100 CP
51st place~5.99% : Ruby X75 / Medal X75 / 75 CP
6%~10.99% : Ruby X55 / Medal X55 / 55 CP
11%~20.99% : Ruby X50 / Medal X50 / 50 CP
21%~30.99% : Ruby X45 / Medal X45 / 45 CP
31%~40.99% : Ruby X40 / Medal X40 / 40 CP
41%~60.99% : Ruby X35 / Medal X35 / 35 CP
61%~80.99% : Ruby X30 / Medal X30 / 30 CP
81%~100% : Ruby X25 / Medal X25 / 25 CP
[Ranking Reward - Intermediate]
1st place : Ruby X700 / Medal X700 / 700 CP
2nd~5th place: Ruby X500 / Medal X500 / 500 CP
6th~10th place: Ruby X350 / Medal X350 / 350 CP
11th~20th place: Ruby X250 / Medal X250 / 250 CP
21st~50th place: Ruby X200 / Medal X200 / 200 CP
51st place~5.99%: Ruby X150 / Medal X150 / 150 CP
6%~10.99% : Ruby X110 / Medal X110 / 110 CP
11%~20.99% : Ruby X100 / Medal X100 / 100 CP
21%~30.99% : Ruby X90 / Medal X90 / 90 CP
31%~40.99% : Ruby X80 / Medal X80 / 80 CP
41%~60.99% : Ruby X70 / Medal X70 / 70 CP
61%~80.99% : Ruby X60 / Medal X60 / 60 CP
81%~100% : Ruby X50 / Medal X50 / 50 CP
(4) Super Arena Matching and Ranking Integration
[Super Arena Before]
- Global : No Tier division (All users who are higher than level 10 competes Weekly Arena Ranking within one division)
- Korea/Kakao Sever : No Tier division (All users who are higher than level 10 competes Weekly Arena Ranking within one division)
[Super Arena Integration]
- <Global Server’s Super Arena> and <Korea/Kakao Sever’s Super Arena> has been intgrated
(5) Enhanced Weekly Super Arena Ranking Reward
1st place : Ruby X200
2nd~5th place : Ruby X150
11th~20th place: Ruby X120
21st~50th place: Ruby X110
51st place~5.99%: Ruby X100
6%~10.99% : Ruby X80
11%~20.99% : Ruby X70
21%~30.99% : Ruby X60
31%~40.99% : Ruby X50
41%~60.99% : Ruby X40
61%~80.99% : Ruby X30
81%~100% : Ruby X20
(6) Time of Integration
[Establishment of Beginner’s Arena in Korea/Kakao Server]
- It will proceed within 1 division from April 24th to April 30th
- Beginner division will be established and applied starting May 1st
[Matching and Ranking Integration]
- Global Sever and Kakao Sever will still be separated from April 24 to April 30th
- Matching and Ranking will be integrated starting May 1st
[Weekly Ranking Reward]
- Weekly Ranking Reward of <April 24th ~ April 30th> will be given in form of before integration reward (Can be claimed to start from May 1st)
- Weekly Ranking Reward of <May 1st ~ May 7th> will be given in form of enhanced reward after integration (Can be claimed to start May 1st)
(7) Enhanced Arena Speed
[Before]
X1 : Faster X1
X2 : Faster X2
X3 : Faster X3
[After]
X1 : Faster X2
X2 : Faster X3
X3 : Faster X5
[UI]
<X1>, <X2>, <X3> texts will not be modified
Therefore, if you choose <X2> in Arena Setting, it will proceed in 3 times faster
[Changed Default Play Speed]
Before : Set as <X1> when Arena Starts
After : Set as <X2> when Arena Starts
(9) Arena/Super Arena Replay Sever Integration
[Before]
Arena / Super Arena Replays are stored in Severs of each region (Korea/Kakao/Global)
[After]
Arena / Super Arena Replays are stored in integrated Server
▶Recommended Team
(1) Ultimate Grade Up Ivy
[Arena Skill]
Basic Skill 2 <Judge of Mother Nature>
Increases chance of critical hit by 5% to rear allies → Increases chance of critical hit by 5% to all allies
[Super Arena Skill]
Basic Skill 2 < Judge of Mother Nature >
Increases chance of critical hit by 5% to rear allies → Increases chance of critical hit by 5% to all allies
(2) Hero Skill
- Skills that were activated as <None-Attribute Skills> will have same attribute as the Hero
[Shooting Skill]
Ricky Skill 1 <Side Slice>
Cain Skill 2 <Fiery critical hit>
Tiana Skill 1 <Gauntlet of the Sun>
Tiana Skill 2 <Shield of the Sun>
Gabriel Skill 2 <Grand Cross>
Ryuga Skill 1 <Dragon God Sword>
Suzuno Skill 2 <Dance of God>
Kai Skill 1 <Rapid Fire Attack>
Kai Skill 2 <Burning Stray Bullet>
[Arena Skill]
Caldeen Skill 1 <Omen of War>
(3) Kai’s Shooting Skill
[Shooting Skill]
Basic Skill1 <Rapid Fire Attack>
Makes combo attack for every 1 seconds for a total of 1,330% damage
※ Based on 6★ Hero
[Arena Skill]
Basic Skill 2 <Judge of Mother Nature>
Increases chance of critical hit by 5% to rear allies → Increases chance of critical hit by 5% to all allies
[Super Arena Skill]
Basic Skill 2 < Judge of Mother Nature >
Increases chance of critical hit by 5% to rear allies → Increases chance of critical hit by 5% to all allies
(2) Hero Skill
- Skills that were activated as <None-Attribute Skills> will have same attribute as the Hero
[Shooting Skill]
Ricky Skill 1 <Side Slice>
Cain Skill 2 <Fiery critical hit>
Tiana Skill 1 <Gauntlet of the Sun>
Tiana Skill 2 <Shield of the Sun>
Gabriel Skill 2 <Grand Cross>
Ryuga Skill 1 <Dragon God Sword>
Suzuno Skill 2 <Dance of God>
Kai Skill 1 <Rapid Fire Attack>
Kai Skill 2 <Burning Stray Bullet>
[Arena Skill]
Caldeen Skill 1 <Omen of War>
(3) Kai’s Shooting Skill
[Shooting Skill]
Basic Skill1 <Rapid Fire Attack>
Makes combo attack for every 1 seconds for a total of 1,330% damage
※ Based on 6★ Hero