Post by Admin on Aug 12, 2016 2:45:13 GMT
Heroes!
Update maintenance has been completed.
Please check below for details on the new contents.
1. New Hero
(1) Iris
- Saint / Water Attribute / Infinite Dungeon Special Buffer / Rare Hero
[Shooting Mode]
- Leader Skill: Increases chance of critical hit for Water Attribute heroes by 10%
- Normal Skill 1: Increases attack for the entire team by 40%
- Normal Skill 2: Increases attack speed by 25% for the entire team
- Tag Skill: Increases chance of critical hit for the entire team by 15% (Lasts for 20 seconds)
[Arena Mode]
- Arena Leader Skill: < > Increases chance of critical hit for Water Attribute allies by 10%, when you start
- Arena Normal Skill 1: < > Increases attack by 15% of front allies
- Arena Normal Skill 2: < > Increases attack speed by 20% of front allies
- Arena Tag Skill: < > Increases chance of critical hit by 10% of 3 random allies for 4 turns
2. Descent Dungeon Season 3
- Period: 8/15 ~ 8/30 (GMT+9) (The end date can be changed upon circumstances)
(1) Changes
1. Every Debuff effects have been erased
2. Additional Damage According to Grade and Attribute Added
- 1,2★ Dungeon: +20% Damage buff for Heroes whose Attribute is stronger than Dungeon's Attribute
- 3,4★ Dungeon: +40% Damage buff for Heroes whose Attribute is stronger than Dungeon's Attribute
- 5★ Dungeon: +60% Damage buff for Heroes whose Attribute is stronger than Dungeon's Attribute
(2) Dungeon List
- 5★: Roco (Easy, Normal, Hard)
- 4★: Ain (Easy, Normal, Hard) / Nerphym (Easy, Normal, Hard)
- 3★: Bella (Easy, Normal, Hard) / Lexion (Easy, Normal, Hard)
- 2★: Asura (Easy, Normal, Hard)
- 1★: Lucia (Easy, Normal, Hard)
(3) Combination Effect
- Users can get more points after clearing 5★ Roco Dungeon with Nash (The amount of obtainable points will be increased)
- Lv1 ~ Lv35 = 25% more points / After Lv35, the point will increase by 3% per level (Lv70 = 130% increase)
3. Balance Patch
(1) Skill Balance Changed
[Evade-Counterattack] Arena/Super Arena Mode
- Before: Counterattack was possible when evaded an attack
- After update: Cannot counterattack after evading an attack
(2) Minerva Skill Changed
[Song of courage] Arena/Super Arena Mode
- Before: Dodge rate increased by Arena Skill was not counted
- After update: Dodge rate increased by Arena Skill will be counted
(3) Team Bonus Changed
- Changed list: [Burn causer], [Freeze causer], [Poisoning causer], [Curse causer], [Electrocution causer], [Burn causer Ⅱ], [Curse causer Ⅱ], [Chaos Bringer], [Intense ATK Formation]
- Before: There was a chance of causing Irregular Status only when users were attacking normal attacks
- After update: Users will have a chance of causing Irregular Status with both normal and skill attacks
4. New Rune Engrave Feature
(1) Dual Engrave System
- Users can Dual Engrave 5~6★ Attack Runes to a 6★ Hero to get additional Damage X1.5 Buff against enemies with weaker Attribute
Ex) If you enter 5★ Roco (Light Attribute) Descent Dungeon with a Dark Attribute Hero who is Dual-Engraved, you can give total 90% additional damage (60% X 1.5)
- Just like Rune Engrave, if you Dual Engrave a Hero, the damage from stronger Attribute Hero will be decreased
- Ingredients Needed: 6★ (or more) Hero + 5★ (or more) Attack Rune Set + Raid Ingredients + Gold = (Same as Rune Engrave)
5. Guild Battle
(1) Tournament and League
- UI has been changed so that Guild Leaders can see Guild member's Defense Deck and Attack Deck
(2) League
- League period will be shorten from the next Season (4 weeks → 3 weeks)
6. Other Changes and Bugs Fixed
(1) Reward Changed
- Chapter 2 Stage 3 Reward: Zarax → Elsys
(2) Boss Battle
- Point calculation formula has been changed
(3) Skill Description Changed
- Descriptions for [Conqueror of Fire / Conqueror of Nature / Conqueror of Light / Conqueror of Darkness] Team Bonuses have been changed
Before: "100% damage against 00 attribute bosses" → After Update: "100% damage against 00 attribute bosses in Boss Battle and Raid
- Boss Battle Special Skill Description Changed
Before: "+50% damage against bosses" → After Update: "+50% damage against bosses in Boss Battle and Raid"
Before: "Entire team does +25% damage to bosses" → After Update: "Entire team does +25% damage to bosses in Boss Battle and Raid"
- Carlyle Arena Skill ‘Dark body techniques’ Description Changed
Before: "Chance for to evade increased 100%" → After Update: → "Chance to evade X2"
(4) Rune Set Effect Changed
Before: Space between bullets from 6★ Dark Rune Set in Shooting Mode was too big to hit small-sized Bosses
After Update: The space has been narrowed so that the bullets can hit the Boss without missing
(5) "Close" Button Added in Supreme Awakening & Fusion Ingredient Selection Screen
- Before: There was no "Back" or "Close" button in ingredient selection screen of Supreme Awakening and Hero Fusion
- After Update: "Close" Button has been added
(6) Infinite Dungeon Wave Skip Bug Fixed
- A bug which automatically skipped some of the Waves while playing Infinite Dungeon Hard Difficulty (Ex: 100th Wave clear → 101st Wave auto skip (Bug) → 102nd Wave start) has been fixed
(7) Boss Battle Team Change Bug Fixed
- After replacing Team A, Team B started shooting even before the second Boss appeared in the Boss Battle. This bug has been fixed
(8) Arena Evade Skill UI Error Fixed
- Before: When several Evade Skills were stacked, the stats were shown as if they were multiplied (It was only an UI error, and they were actually added, not multiplied)
- After Update: It will be shown as added (Ex: Chance to evade increased 100% + Increases dodge rate for front allies X1.5 when you start = Evade 150% increase
(9) Zarax Arena Bug
- A known issue: Zarax becomes invincible when Verna Silences Zarax in Arena
- This bus will be fixed
(10) Ruby Reward for Newly Obtained Hero
- Before: Users needed to click each Hero in Collection to get the Ruby and users couldn’t get Rubies when clicked Left(←) and Right(→) buttons
(Ex: 5★ Lexion Screen → Click Left(←) Button → 4★ Lexion Screen → Cannot obtain Ruby)
- After Update: Now, users can get Rubies after moving left and right in Hero screens
(Ex: 5★ Lexion Screen → Click Left(←) Button → 4★ Lexion Screen → Can obtain Ruby)
(11) Nash's Skill Fixed
- Nash's [Firm Wall] in Arena/Super Arena Mode has been fixed
- Before: Enemy was able to counterattack after being attacked by Nash's [Firm Wall] skill
- After update: Enemy cannot counterattack after being attacked by Nash's [Firm Wall] skill
(12) Roco's Skill Fixed
[Wind Shield] Arena/Super Arena Mode
- After the 5th turn, Roco's shields vanished right after they were created. This bug has been fixed
(13) Infinite Dungeon Hard Difficulty Wave
- Scenario Hell difficulty Chapter 1 Wave used to appear in Infinite Dungeon Hard Difficulty randomly, but will not appear anymore.
Update maintenance has been completed.
Please check below for details on the new contents.
1. New Hero
(1) Iris
- Saint / Water Attribute / Infinite Dungeon Special Buffer / Rare Hero
[Shooting Mode]
- Leader Skill: Increases chance of critical hit for Water Attribute heroes by 10%
- Normal Skill 1: Increases attack for the entire team by 40%
- Normal Skill 2: Increases attack speed by 25% for the entire team
- Tag Skill: Increases chance of critical hit for the entire team by 15% (Lasts for 20 seconds)
[Arena Mode]
- Arena Leader Skill: < > Increases chance of critical hit for Water Attribute allies by 10%, when you start
- Arena Normal Skill 1: < > Increases attack by 15% of front allies
- Arena Normal Skill 2: < > Increases attack speed by 20% of front allies
- Arena Tag Skill: < > Increases chance of critical hit by 10% of 3 random allies for 4 turns
2. Descent Dungeon Season 3
- Period: 8/15 ~ 8/30 (GMT+9) (The end date can be changed upon circumstances)
(1) Changes
1. Every Debuff effects have been erased
2. Additional Damage According to Grade and Attribute Added
- 1,2★ Dungeon: +20% Damage buff for Heroes whose Attribute is stronger than Dungeon's Attribute
- 3,4★ Dungeon: +40% Damage buff for Heroes whose Attribute is stronger than Dungeon's Attribute
- 5★ Dungeon: +60% Damage buff for Heroes whose Attribute is stronger than Dungeon's Attribute
(2) Dungeon List
- 5★: Roco (Easy, Normal, Hard)
- 4★: Ain (Easy, Normal, Hard) / Nerphym (Easy, Normal, Hard)
- 3★: Bella (Easy, Normal, Hard) / Lexion (Easy, Normal, Hard)
- 2★: Asura (Easy, Normal, Hard)
- 1★: Lucia (Easy, Normal, Hard)
(3) Combination Effect
- Users can get more points after clearing 5★ Roco Dungeon with Nash (The amount of obtainable points will be increased)
- Lv1 ~ Lv35 = 25% more points / After Lv35, the point will increase by 3% per level (Lv70 = 130% increase)
3. Balance Patch
(1) Skill Balance Changed
[Evade-Counterattack] Arena/Super Arena Mode
- Before: Counterattack was possible when evaded an attack
- After update: Cannot counterattack after evading an attack
(2) Minerva Skill Changed
[Song of courage] Arena/Super Arena Mode
- Before: Dodge rate increased by Arena Skill was not counted
- After update: Dodge rate increased by Arena Skill will be counted
(3) Team Bonus Changed
- Changed list: [Burn causer], [Freeze causer], [Poisoning causer], [Curse causer], [Electrocution causer], [Burn causer Ⅱ], [Curse causer Ⅱ], [Chaos Bringer], [Intense ATK Formation]
- Before: There was a chance of causing Irregular Status only when users were attacking normal attacks
- After update: Users will have a chance of causing Irregular Status with both normal and skill attacks
4. New Rune Engrave Feature
(1) Dual Engrave System
- Users can Dual Engrave 5~6★ Attack Runes to a 6★ Hero to get additional Damage X1.5 Buff against enemies with weaker Attribute
Ex) If you enter 5★ Roco (Light Attribute) Descent Dungeon with a Dark Attribute Hero who is Dual-Engraved, you can give total 90% additional damage (60% X 1.5)
- Just like Rune Engrave, if you Dual Engrave a Hero, the damage from stronger Attribute Hero will be decreased
- Ingredients Needed: 6★ (or more) Hero + 5★ (or more) Attack Rune Set + Raid Ingredients + Gold = (Same as Rune Engrave)
5. Guild Battle
(1) Tournament and League
- UI has been changed so that Guild Leaders can see Guild member's Defense Deck and Attack Deck
(2) League
- League period will be shorten from the next Season (4 weeks → 3 weeks)
6. Other Changes and Bugs Fixed
(1) Reward Changed
- Chapter 2 Stage 3 Reward: Zarax → Elsys
(2) Boss Battle
- Point calculation formula has been changed
(3) Skill Description Changed
- Descriptions for [Conqueror of Fire / Conqueror of Nature / Conqueror of Light / Conqueror of Darkness] Team Bonuses have been changed
Before: "100% damage against 00 attribute bosses" → After Update: "100% damage against 00 attribute bosses in Boss Battle and Raid
- Boss Battle Special Skill Description Changed
Before: "+50% damage against bosses" → After Update: "+50% damage against bosses in Boss Battle and Raid"
Before: "Entire team does +25% damage to bosses" → After Update: "Entire team does +25% damage to bosses in Boss Battle and Raid"
- Carlyle Arena Skill ‘Dark body techniques’ Description Changed
Before: "Chance for to evade increased 100%" → After Update: → "Chance to evade X2"
(4) Rune Set Effect Changed
Before: Space between bullets from 6★ Dark Rune Set in Shooting Mode was too big to hit small-sized Bosses
After Update: The space has been narrowed so that the bullets can hit the Boss without missing
(5) "Close" Button Added in Supreme Awakening & Fusion Ingredient Selection Screen
- Before: There was no "Back" or "Close" button in ingredient selection screen of Supreme Awakening and Hero Fusion
- After Update: "Close" Button has been added
(6) Infinite Dungeon Wave Skip Bug Fixed
- A bug which automatically skipped some of the Waves while playing Infinite Dungeon Hard Difficulty (Ex: 100th Wave clear → 101st Wave auto skip (Bug) → 102nd Wave start) has been fixed
(7) Boss Battle Team Change Bug Fixed
- After replacing Team A, Team B started shooting even before the second Boss appeared in the Boss Battle. This bug has been fixed
(8) Arena Evade Skill UI Error Fixed
- Before: When several Evade Skills were stacked, the stats were shown as if they were multiplied (It was only an UI error, and they were actually added, not multiplied)
- After Update: It will be shown as added (Ex: Chance to evade increased 100% + Increases dodge rate for front allies X1.5 when you start = Evade 150% increase
(9) Zarax Arena Bug
- A known issue: Zarax becomes invincible when Verna Silences Zarax in Arena
- This bus will be fixed
(10) Ruby Reward for Newly Obtained Hero
- Before: Users needed to click each Hero in Collection to get the Ruby and users couldn’t get Rubies when clicked Left(←) and Right(→) buttons
(Ex: 5★ Lexion Screen → Click Left(←) Button → 4★ Lexion Screen → Cannot obtain Ruby)
- After Update: Now, users can get Rubies after moving left and right in Hero screens
(Ex: 5★ Lexion Screen → Click Left(←) Button → 4★ Lexion Screen → Can obtain Ruby)
(11) Nash's Skill Fixed
- Nash's [Firm Wall] in Arena/Super Arena Mode has been fixed
- Before: Enemy was able to counterattack after being attacked by Nash's [Firm Wall] skill
- After update: Enemy cannot counterattack after being attacked by Nash's [Firm Wall] skill
(12) Roco's Skill Fixed
[Wind Shield] Arena/Super Arena Mode
- After the 5th turn, Roco's shields vanished right after they were created. This bug has been fixed
(13) Infinite Dungeon Hard Difficulty Wave
- Scenario Hell difficulty Chapter 1 Wave used to appear in Infinite Dungeon Hard Difficulty randomly, but will not appear anymore.